#include <object.h>
Data Fields | |
| char ** | gameMap |
| Matrix that represent the schema, in which each cell contains a character to identify its the type. | |
| unsigned int | numRow |
| Number of rows of the schema. | |
| unsigned int | numCol |
| Number of colums of the schema. | |
| unsigned int | startRow |
| Number of row of the start point. | |
| unsigned int | startCol |
| Number of column of the start point. | |
| unsigned short int ** | visitedCellInfo |
| Matrix that contains the visit info of each cell during a game. | |
Definition at line 18 of file object.h.
| char** schemaProp::gameMap |
Matrix that represent the schema, in which each cell contains a character to identify its the type.
Definition at line 21 of file object.h.
Referenced by checkDoorStartPoint(), checkKeyPressed(), drawingAndSetSchemaInfo(), drawschema(), gameMap_alloc_and_set(), generateSchema(), getdoors(), keypressed(), loadCheckGame(), new_tournament(), printschema(), schema_round_search(), setSchemaDataStructures(), and updateSchemaCell().
| unsigned int schemaProp::numCol |
Number of colums of the schema.
Definition at line 27 of file object.h.
Referenced by bestroute(), bestroute_check_in_data(), checkDoorStartPoint(), checkKeyPressed(), checkRowColValues(), drawschema(), getdoors(), keypressed(), loadCheckGame(), newgame(), printschema(), schema_round_search(), setSchemaDataStructures(), and visitCell().
| unsigned int schemaProp::numRow |
Number of rows of the schema.
Definition at line 24 of file object.h.
Referenced by bestroute(), bestroute_check_in_data(), checkDoorStartPoint(), checkKeyPressed(), checkRowColValues(), drawschema(), getdoors(), keypressed(), loadCheckGame(), newgame(), printschema(), schema_round_search(), setSchemaDataStructures(), and visitCell().
| unsigned int schemaProp::startCol |
Number of column of the start point.
Definition at line 33 of file object.h.
Referenced by bestroute(), bestroute_check_in_data(), checkDoorStartPoint(), drawingAndSetSchemaInfo(), new_tournament(), and newgame().
| unsigned int schemaProp::startRow |
Number of row of the start point.
Definition at line 30 of file object.h.
Referenced by bestroute(), bestroute_check_in_data(), checkDoorStartPoint(), drawingAndSetSchemaInfo(), new_tournament(), and newgame().
| unsigned short int** schemaProp::visitedCellInfo |
Matrix that contains the visit info of each cell during a game.
Definition at line 36 of file object.h.
Referenced by drawschema(), setSchemaDataStructures(), updateSchemaCell(), and visitCell().
1.5.8